- OLD WORK - Dominance War Model
- OLD WORK - Dominance War Model
- OLD WORK - Dominance War Model
- OLD WORK - Dominance War Model
- OLD WORK - Dominance War Model
- OLD WORK - Dominance War Model
- OLD WORK - Mobster Bust
- OLD WORK - Mobster Bust
- OLD WORK - Mobster Bust
- OLD WORK - Buggy
- OLD WORK - Buggy
- OLD WORK - Buggy
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Textures
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Environment with Realtime Specs
- OLD WORK - Diffuse Only Characters
- OLD WORK - Diffuse Only Characters
- OLD WORK - Diffuse Only Characters
- OLD WORK - Diffuse Only Characters
- OLD WORK - Diffuse Only Characters
- OLD WORK - Pirate
- OLD WORK - Pirate
- OLD WORK - The Show
- OLD WORK - Head Bust
- OLD WORK - Killer Bunny
- OLD WORK - Killer Bunny
- OLD WORK - Killer Bunny
- OLD WORK - Killer Bunny
- OLD WORK - Killer Bunny
- OLD WORK - Fear and Loathing, high res render
- OLD WORK - Internship at Piranha Bytes working on Gothic 3
Design: Ralf Marczinczik
- OLD WORK - some modelling for Gothic 3
- OLD WORK - Quake 3 Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
digger model by VALVE
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map
- OLD WORK - Counterstrike Map Models
- OLD WORK - Earth Elemental
- OLD WORK - Earth Elemental
- OLD WORK - Akuma (Street Fighter) Redesign
- OLD WORK - Akuma (Street Fighter) Redesign
- OLD WORK - Triklops (He-Man) Futuristic Redesign
- OLD WORK - Triklops (He-Man) Futuristic Redesign
- OLD WORK - Triklops (He-Man) Futuristic Redesign
- OLD WORK - Triklops (He-Man) Futuristic Redesign
- OLD WORK - Short Animation for Furtwangen University
Cutting and SFX: Boris Schwer
- OLD WORK - Foto Compositing and HDRI Rendering for Furtwangen University
workmate: Fernando Saal
- OLD WORK - Self Portrait for Furtwangen University
- OLD WORK - Architectural Visualisation for Furtwangen University
- OLD WORK - Hell Warrior
first character model :)
- OLD WORK - Quake 3 Map
textures by sock
- OLD WORK - Quake 3 Map
textures by id software
- OLD WORK - Quake 3 Map
textures by id software
All artwork (c) Stefan Heinrich unless stated otherwise. Impressum (german)